Some Things I've done

Oct
2013
dates
Now
The Open University of Israel as an University Lecturer
Weekly lecture in Game Development course in a class called "Visual Language of Video Games", teaching UX & UI in game design.
Sep
2012
dates
Now
SuperDerivatives as an UX / UI designer
Working with one co-worker on all the company's UX & UI designs.
Learned a whole new "language" in-order to work on very complex financial market tools.
Reworked a lot of the companies visual branding with co-worker,
Apr
2008
dates
Sep
2012
Oracle (formerly Sun Microsystems) as an UE Engineer
Started at Sun, was integrated into Oracle after purchase.
UE/UX designer lead for a group specializing in solutions for carriers and OEMs in the mobile market.
Also work with several engineering services teams to create and update a majority of Sun's end-user applications.
Sep
2006
dates
Dec
2007
Vollee as a Game Expert / Game Designer
Review PC games for potential porting to mobile.
Redesign of game for mobile
Write up design document for each project.
Work with design and graphics team to complete port.
Extreme deadlines
Dec
2005
dates
Dec
2006
pixelplay as a Game Design / Documintation
Game Designer / Technical Writer for various games released on iO-Games, DishGames
and other US Cable and Dish Providers.
"American-level" Spec-sheets (very detailed and extremely organized).
Dec
2004
dates
Dec
2005
TMTi Israel as a Game Designer
Designer for various games released on HOT (cable company).
Design from concept up to production with graphics, writers and developers.
Very tight deadlines.
Dec
1996
dates
Dec
1997
Kidum Multimedia as a Game Designer
Actively led the design of "The Virus" a game that has since had a worldwide release under "SirTech".
Lead design from the basic concept of the game to the lowest level of character design.
I speak fluent Hebrew and fluent English

What People say

recommendation
Corinne Giladi
colleague
Michael is a creative genius, and not just with design. Michael's product management experience has him restructuring all projects that come his way making them more advanced, efficient and always producing a great final product. There is no assignment that remains unchanged once brought to Michael and his unique approach and ability to think several steps in advance is always sought out. His mindful strategic skills coupled with his exemplary eye for design make him an invaluable employee that positively impacts every job he is a part of.
recommendation
Phelim O'Doherty
colleague
Michael is a talented UE engineer that goes beyond the call of duty to get the job done! he is creative, experienced and helpful across a team dynamic.
recommendation
Hagay Onn
colleague
Michael was famous during working in Vollee, because he is not only the best game expert i know, but also because of his trumendous particapation in bringing up great ideas for how to improve the user experience and the GUI for our product. In addition he has vast knoledge in ALL the games available ever for Consul & Computer players which gives him the advantage of knowing the how to make it better and what need to be done for efficient and enjoyable product to get out for the market. i was amazed of his briliant suggestions that were concerning our development cycle, And most of all, he his a fun person to work with... I can not endorse anyone more than him!
recommendation
Itai Dishi
colleague
Michael has a great open and imaginative mind that helped shape and evolve the Vollee product and service. He never failed to meet a deadline, and worked with great motivation, enthusiasm and devotion.
recommendation
Mika Gluba
colleague
Michael is one of the most tech knowledgeable I know, is hand is in every aspect and every aspect is in him, from games craving, UI, design to programming, entrepreneur and more. great creativity and grasp of UX.

Some things
I know how
to do...